There are two ways to join our games: Discord or IRC. Both are described below:
To join using the webchat client, choose a nickname and enter the #ut2004.assault channel.
To join using a desktop client, use the QuakeNet IRC server. If your desktop client does not offer a preset, you will have to set up a new connection to the QuakeNet IRC server at irc.quakenet.org. Once you are logged onto the QuakeNet server, you can join the #ut2004.assault channel.
Once you are in the channel, notice the topic at the top of your Discord/IRC client. It will show which players are currently queued up for a game.
This could look like this:
In the example above, 3 players in total are in queue and on standby for the game to start: 2 people using Discord, 1 using IRC. The two questionmarks are placeholders for the two missing players required to start the pickup game.
The users having a <D> in front are discord users.
Since you're up and running now, you can continue with queueing up for pickup games.
- Make sure that you're actually available to play at least one full game. We can look past rare no-show cases - like when you simply forgot to remove yourself from the queue or your kitchen is burning. But this should definitely not become common behaviour.
- The chat command .a will add you to the list of players queueing for a game. As soon as you are in the queue and on standby for the game to start, the channel's topic at the top of your Discord/IRC client will change and display all current players in the queue. There should also be a text message showing the current queue everytime it changes. The command .r will remove you from the queue.
- Once 6 players are found, the queue will reset and a game will start. The assault bot will send a message to the channel and a message to you in private with the required details, consisting of a list of players, the game server IP address and the optional TeamSpeak 3 IP address.